GM Dictionary: Weather #7
This month I wanted to tackle something that often get’s glossed over. When it doesn’t, it tends to be one of the more important features of a scene. Whether you want to use it more, have a little more variety, or be able to drop in more terms for these things I have some weather-related words for you in this month’s GM Dictionary!
In arid and semi-arid regions wind can pick up and blow loose sand and dust, creating a front of fine particles rather than any precipitation.
This is a mini-article series featuring short explanations for words more commonly used in RPGs (or potentially so!) than normal conversation. Each month will hold a different theme and each weekday will have a different word. Note: these are personal, simple breakdowns and not perfect. Please tell me if I am mistaken and I will work to correct it! For anyone looking for a collected work please check out our Patreon. All patrons get a PDF collected copy each month!