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Tag: Mechanics

Warlock Patron: Winter Warlock

Warlock Patron: Winter Warlock

Good evening everyone! After a brief discussion on Twitter about two weeks ago it was decided that the Winter Warlock from the Christmas movie Santa Claus Is Comin’ To Town should definitely be a patron option for warlocks in 5th Edition. As a result I pledged to take it upon myself to create such a patron. Tonight I have the initial version for all of you. This is rough, which means that it isn’t just untested but has relatively little…

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For The Love Of XP Part 3: My Love Of XP

For The Love Of XP Part 3: My Love Of XP

Good evening everyone! We have arrived at the final part to the short series entitles For The Love of XP. You can find the first part here and you can find the second part here. The short of it is that I wanted to talk about why I love XP and prefer it’s use enough that I added it to Star Trek Adventures. In the first part I briefly go over my experience finding games with alternative advancement methods and…

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For The Love Of XP Part 2: Adding It To A Game

For The Love Of XP Part 2: Adding It To A Game

Greetings all! Tonight I have the sequel to an article I wrote a few weeks ago titled, For The Love Of XP. In it I go over experience points and how they have been used in various games and how the concepts of level and XP have disappeared from RPGs. I love many of these mechanics, but the lack of XP, for me, is something troublesome. I have spent a long time developing alternatives to strict combat XP and personal…

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For The Love Of XP

For The Love Of XP

Today I wanted to write about something that I have been thinking a great deal about over the past year. In this time I have been introduced to a bunch of new games all with different ways of providing character advancement. From standard D&D level advancement to the somewhat bartering XP of Cypher to gaining XP through failure in Powered by the Apocalypse games, there are so many different methods of advancing characters. Most recently I have begun playing Star…

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