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Resources For Every GM: Audio Part 2

Resources For Every GM: Audio Part 2

I have spent a pretty good amount of time recently focusing on inspiration for your games. There is a lot of it out there and it can be more useful than any rule book or source book. In the coming weeks I will have some more inspiration for you, but I also wanted to include some tools. Today I have some audio resources for you, but sadly only two. These can be pretty hard to come by and one of…

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Resources For Every GM: Artifacts, MacGuffins, & Red Herrings Part 4

Resources For Every GM: Artifacts, MacGuffins, & Red Herrings Part 4

Hello everyone! For those who are relatively new to the blog I need to start by not only welcoming you, but also by warning you. This resource category is probably the most misnamed and/or hodgepodge grouping I have on the whole site. While originally meant to utilize famous, or infamous, examples of these object tropes, the category is a bit of a catch-all for story-telling devices. As such, we continue that trend with three interesting concepts that, in themselves, aren’t…

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Mini-Review: Axebane’s Deck of Many Dungeons

Mini-Review: Axebane’s Deck of Many Dungeons

Today I have a review of something different for you all! This go around I have a utility for Game Masters to utilize and it is a physical product. Don’t let that stop you from reading. It is not a big, super expensive product. This is Axebane’s Deck of Many Dungeons, a deck of cards that doubles as a random dungeon creator. I bought this specifically to review since the expansion set released recently, so let’s talk about what it…

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Resources For Every GM: Characters Part 3 / Horror Part 5

Resources For Every GM: Characters Part 3 / Horror Part 5

Hello everyone, we’re back to the Resources with more inspirational works. This time we have three characters from the horror genre. More specifically, these are characters of Lovecraftian horror. If you are new here you may not have seen how much I love cosmic horror, but I do and for good reason. It holds concepts of philosophical horror that other tales just don’t connect with. Sure, other tales are less weird or more humanized, but that is why I love…

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Resources For Every GM: Settings Part 4

Resources For Every GM: Settings Part 4

We are going to continue the road of inspiration for today’s Resources article. Instead of classic D&D entities I want to share some settings from throughout the ages of Dungeons & Dragons. Each of these I love for different reasons. If you haven’t had a chance to play any of these you might still want to look into them. There are all kinds of inspiration you can take from those settings for your own and hopefully my brief mentions will…

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Resources For Every GM: Characters Part 2

Resources For Every GM: Characters Part 2

Good evening! Tonight I have another Resources article for you that isn’t for your shelf or your bookmarks. No, tonight I have three characters that you will probably recognize, especially those of you who come form D&D backgrounds. If you don’t, or if you are new to D&D, then that’s even better! In the D&D worlds there are countless gods and goddesses, beings of immense enough power that you can ask them to grant you daily spells (clerics). There are…

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Resources For Every GM: Cartography Part 5

Resources For Every GM: Cartography Part 5

Good evening everyone! Tonight I bring you a Resources article featuring some terrific websites and pages for those who need maps. Add these to your bookmarks and worry even less about cartography for your game. Of course, at this point you might start worrying more because you have too many resources. Let’s just pretend that is something that doesn’t happen. Let’s assume you need ever more mapping utilities! Dungeon Painter Honestly, I do myself a disservice by continuously forgetting to…

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Resources For Every GM: References Part 9

Resources For Every GM: References Part 9

Tonight we are taking a look some more reference materials that you might want to add to your book shelves. Each of these is perfect for inspiration and allows you to delve deeper into setting that you might be familiar with. They are perfect for those who want to run a game within those universes or for those who would like some details about things they are inspired by. Whether you specifically are looking for more books like these or…

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Resources For Every GM: Internet Part 11

Resources For Every GM: Internet Part 11

Tonight I have three resources that are, essentially, free. Of course that is true for many of the internet-based resources that I post here. With today’s growing community and access to the internet, it becomes hard not to find new resources. Not all of them are great. Some still need to grow and develop (like me!). Others, though, are really fantastic. Today I try to share with you three of those fantastic online resources to add to your bookmarks. The…

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Review: The Death Knight’s Squire (Solo Adventure!)

Review: The Death Knight’s Squire (Solo Adventure!)

Today we have something very interesting to share with you folks. The review is a 5th Edition Dungeons & Dragons solo adventure, called The Death Knight’s Squire,¬†which went up back in September. Many of us at the time were quite curious about it and I talked with the RPG Kitchen about reviewing it. They are in the process of developing a website and resource for RPGs and I hope to see it added to the community soon. While their focus…

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